CommonEvent 9031
Name = "ハイブマインド、女王撃破"

  999([0])
  ControlVariables([1320, 1320, 1, 0, 1])
  ConditionalBranch([1, 1320, 0, 1, 0])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["We have defeated one of the enemy queens."])
    ShowText(["I can feel that the shared consciousness has weakened a bit..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Three more to go..."])
    ShowText(["Let's keep defeating them at this pace!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1320, 0, 2, 0])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["That's the second enemy queen we've taken down..."])
    ShowText(["The shared consciousness is steadily fading as well."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Two more left."])
    ShowText(["Let's continue with the plan without letting our guard down!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1320, 0, 3, 0])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["We have defeated three queens now."])
    ShowText(["It seems that the shared consciousness protecting the core has also significantly weakened."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Just one more until the core is exposed."])
    ShowText(["Let's keep up the operation without slacking!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1320, 0, 4, 0])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["We have defeated four queens now."])
    ShowText(["They should no longer be able to deploy the shared consciousness protecting the core――"])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([30])
    ChangeTransparency([0])
    ChangeMapDisplay([1])
    ControlSwitches([3434, 3434, 0])
    TransferPlayer([0, 339, 33, 6, 0, 0])
    PlayBGM(["RPG::BGM(@name=\"boss0-4\", @volume=100, @pitch=100)"])
    Empty([])

  BranchEnd([])
  Empty([])
